Playing High-Low is one of the most exciting and strategic ways to compete on the golf course with your friends. Far from a simple friendly match, this 2-vs-2 team game makes every single shot matter, testing your nerve, teamwork, and course management from the first tee to the final putt. This guide will walk you through everything you need to know, from the basic rules and scoring to the team strategies that will give you the upper hand.
What is High-Low and How Does it Work?
In its simplest form, High-Low (often called Best Ball/Total or Low Ball/High Ball) is a four-person golf game where two partners team up against another pair. On every hole, two separate points are up for grabs:
- The "High" Point: This point is won by the team whose player has the lowest individual score for that hole (the "high" point, as in the best performance). This is a standard best-ball format.
- The "Low" Point: This point is won by the team with the lowest combined two-person score for that hole. This puts pressure on every player to avoid a complete disaster.
For example, if you and your partner card a 4 and a 5, and your opponents make a 4 and a 6, what happens? Your best ball (4) ties with their best ball (4), so the "High" point is a push - no one wins it. However, your combined "Low" score is 9 (4+5), which is better than their combined score of 10 (4+6). Your team wins the "Low" point for the hole.
The beauty of this format is in the dynamic it creates. No one can ever truly give up on a hole. If your partner drains a long birdie putt, that likely secures the "High" point. But if you're struggling just to make a triple-bogey, you are still fighting on every stroke to help the team's "Low" score. It keeps you fully engaged even when you're not playing your best.
Factoring in Handicaps to Keep it Fair
To level the playing field, High-Low is almost always played using net scores. This means each player applies their handicap strokes as they would in a standard round. Before teeing off, figure out how many strokes each player gets. The player with the lowest handicap plays off "scratch" (0), and everyone else gets strokes relative to that player based on the course's hole handicap rankings.
If Player A is a 5 handicap and Player B is a 15, Player B will get 10 strokes on the 10 most difficult holes (those ranked 1-10 on the scorecard). This simple adjustment makes the game fun and competitive for golfers of all skill levels.
Step-by-Step Guide to Scoring High-Low
Keeping score can seem a little confusing at first, but once you do it for a hole or two, it becomes second nature. The best way is to keep a dedicated line on the scorecard for team points. Here’s a detailed walk-through of a single hole.
Meet the Teams:
- Team 1: You (12 handicap) &, Pat (20 handicap)
- Team 2: Alex (10 handicap) &, Sam (16 handicap)
You’re playing on a Par 4 that is the #2 handicap hole. This means everyone except Alex (the low handicapper) gets a stroke. You get 1 stroke (12-10=2 strokes, but on the #2 hole, it's just one), Pat gets 1 stroke, and Sam gets 1 stroke.
The Results on the Hole:
- You: You make a 5. After applying your handicap stroke, your net score is 4.
- Pat: She makes a 7. After her stroke, her net score is 6.
- Alex: He makes a 5. With no stroke, his net score is 5.
- Sam: She makes a 6. With her stroke, her net score is 5.
Now, let's figure out the points.
1. Determine the "High" Point (Best Net Score)
Look at the four net scores and find the best one for each team.
- Team 1’s Best Ball: Your net 4.
- Team 2’s Best Ball: Alex and Sam both had a net 5.
Wait, there seems to be an issue here in the original instruction - the "HIgh" point is for the individual lowest score and the "Low" point is for the combined score. That doesn't seem right. The nomenclature is tricky. Actually, it's typically: the 'high' point is for the 'best' individual score, (i.e., 'high' finish), and the 'low' point is for the lowest score of the remaining two balls (after the two best balls are taken out, which player has the lower score?), or sometimes it refers to the aggregate total. "Best-Ball/Worst-Ball" is clearer sometimes. The most common format is "Best-Ball / Combined Score". Let's stick with that for clarity.
Your net 4 is lower than Team 2’s best ball of net 5. Team 1 wins the HIGH point.
2. Determine the "Low" Point (Combined Net Score)
Now, add up the net scores for each team.
- Team 1's Combined Score: Your net 4 + Pat’s net 6 = 10.
- Team 2's Combined Score: Alex’s net 5 + Sam’s net 5 = 10.
Well, look at that - it’s a tie! In this case, the "Low" point is a push. No points are awarded for the "Low."
3. Update the Team Scorecard
After that hole, Team 1 is "+1" and Team 2 is "-1" for the match. If the bet is $1 a point, your team is up a dollar. Keep a running tally throughout the round to see who buys the drinks at the end.
Pro Tip: To make scoring even simpler, have one person on each team be responsible for tracking their own team's net scores on a separate card, then compare notes after each hole.
Winning Strategy: How to Play High-Low Like a Pro
High-Low isn't just about good shots, it's about smart teamwork and strategy. A well-coordinated pair can often beat two individually better players who don't work together. Here's how to stack the odds in your favor.
Understand the "Aggressive vs. Conservative" Dynamic
The most important concept to grasp is the partner dynamic. One player should generally play the "aggressive" role, and the other should play the "conservative" role. You decide who is who based on your positions after the tee shots.
- The Aggressive Player: This player has a great lie, is in the fairway, or feels confident. Their job is to attack the pin and try to make a birdie or par to win the "High" point. If one of you finds the fairway, that person has the green light.
- The Conservative Player: This player might have found the rough off the tee, has a tricky lie, or is behind a tree. Their job is NOT to be a hero. They should focus on just getting the ball back in play and advancing it to a safe spot. Their mission is simply to avoid a big number (a double-bogey or worse) to protect the team’s chance at winning the "Low" point.
If you're in the woods, the right play is often punching out sideways to the fairway instead of attempting a miraculous shot through the trees. That punch-out that leads to a bogey might be the play that wins your team the "Low" point after your partner goes for the green and finds a bunker.
Communication is Everything
You and your partner should be talking constantly. This isn't cheating, it's strategy. Good communication allows you to establish the aggressive/conservative roles and make smarter decisions.
Good examples of team talk:
- "I'm in the middle of the fairway. I'm going to take dead aim at the flag. You just find the middle of the green."
- "I hit a bad one, I'm stuck behind that oak tree. I’m just going to chip out. The hole is on you now, go get a par for us."
- "We both have about 150 yards. You go first - if you stick it close, I’ll play a very safe shot to avoid the water on the right."
Deciding who tees off first on a Par 3 can also be strategic. Let the more consistent player hit a safe shot to the green, giving the other player the freedom to hunt for the flag.
Leverage Your Handicaps Strategically
Pay close attention to where you and your partner get handicap strokes. On a hole where your high-handicap partner gets a stroke, they are a huge asset. Their goal should be securing a net par or net bogey.
Let's say your partner gets a stroke on a tough Par 4. Even if they make a gross bogey, it scores as a net par. This gives you, the lower-handicap player, permission to be more aggressive. You can try to carry that corner bunker or fly the ball all the way to a back pin location, because you know your partner has effectively already posted a solid score for the team. This relieves pressure and often leads to better performance.
Common Variations to Spice Things Up
Once you’re comfortable with the basic High-Low format, you can add a few wrinkles to make things even more interesting.
- High-Low-Total: This is a popular version where a third point is added for the team with the lowest single gross score on the hole (no handicaps). This rewards excellent play and adds another layer of excitement.
- Nassau Pressing: You can apply your High-Low game to a Nassau bet - one bet for the front nine, one for the back nine, and one for the overall 18 holes. You can also "press" the bet if you fall a certain number of points behind.
- Adding "Junk": Many groups play with "junk" or "garbage" side bets, awarding automatic points or dollars for impressive feats like birdies, eagles, sandies (up-and-down from a bunker), or chip-ins.
Final Thoughts
High-Low is an excellent golf game that fundamentally changes how you approach a round. It demands constant awareness, forces you to think as a team, and makes even an "off day" feel competitive because you can still contribute to your team's "Low" score. It teaches smart course management and emphasizes the value of every stroke.
Making these smart team decisions in the moment is what effective golf is all about. This is precisely the kind of on-the-spot support we want to provide with Caddie AI. Our app acts as your personal caddie, available 24/7 to help you think through a tough shot or hole. When you and your partner are weighing options - whether to lay up or go for it - you can get instant, expert advice on the smartest play, taking the guesswork out of your decision so you can commit to the shot with confidence.