Heading to the course with a group of three never has to mean an awkward round or a boring default to stroke play. A threesome is the perfect number for some of the most engaging and strategic games in golf, turning a standard 18 holes into a dynamic and competitive match. This guide will walk you through a handful of the best games to play with three players, complete with step-by-step rules and a little coaching advice to give you an edge.
Nine Points (or Split Sixes)
This format is arguably the most popular and well-designed game for a threesome. It feels like it was invented specifically for this number of players because it keeps every single person in the game on every single hole. No matter how badly you might be playing, you’ve always got something to play for.
How to Play
Each hole is worth a total of nine points, which are distributed among the three players based on their net scores for that hole. The person with the most points at the end of the round wins.
Here’s how the points are "split" on each hole:
- One Winner, One Second, One Third: The player with the lowest score (the winner) gets 5 points. The middle score gets 3 points, and the highest score gets 1 point. (5 + 3 + 1 = 9)
- Tie for Best Score: If two players tie for the best score, they each get 4 points, and the third player gets 1 point. (4 + 4 + 1 = 9)
- Tie for Second Best Score: If one player wins the hole and the other two players tie, the winner gets 5 points and the other two each get 2 points. (5 + 2 + 2 = 9)
- Three-Way Tie: If all three players tie the hole, everyone gets 3 points. (3 + 3 + 3 = 9)
Simply keep a running tally of each player’s points. At the end, you can either tally up the points for bragging rights or assign a monetary value to each point for a friendly wager.
Why It Works for 3 Players
The beauty of Nine Points is that it drastically reduces the impact of a single disaster hole. If you score a triple bogey but your opponents have a quadruple and a quintuple, you’re still getting 3 points! It rewards consistency over the long run and prevents any one player from falling too far behind to care about the outcome.
Coach's Tip
This game is best played with net scores using handicaps to keep the competition fair, especially with players of varying abilities. Before you tee off, agree on the handicap strokes each player gets. A player gets a stroke on the holes with the corresponding handicap rating (e.g., a player with a 9 handicap gets one stroke on the 9 toughest holes). This fair way of scoring ensures that everyone has a fighting chance to earn points, regardless of their skill level.
Chairman (The Ultimate 2-v-1 Battle)
If you enjoy a bit of pressure and a different dynamic on every hole, chairman is a fantastic game. It pits one player, "the Chairman," against the other two in a rotating battle for supremacy.
How to Play
The core of this game is that one player is always playing 1-on-2 against the other two players, whose scores are combined into a best-ball format for that hole. Here’s the flow:
- Establish the first Chairman: Flip a tee or decide who gets the honor on the first hole.
- The Matchup: The Chairman plays their own ball against the better net score of the other two players. For example, if the Chairman makes a net 4, and the other two players make a net 4 and a net 5, the Chairman has tied the hole.
- Winning and Losing the Chair:
- If the Chairman wins the hole outright, they remain the Chairman for the next hole and win the predetermined bet for that hole.
- If the two-person team wins the hole, the player from that team who had the single best net score becomes the new Chairman.
- If the hole is tied (a "push"), the Chairman stays in place, and the bet doubles and carries over to the next hole. This can create some seriously high-stakes holes.
Why It Works for 3 Players
The 2-v-1 structure is a natural fit for a threesome. The game's dynamic is constantly in flux, as the role of Chairman can change hands frequently. It puts a fun amount of pressure on whoever is in the "chair" and encourages the other two to work together to take them down.
Coach's Tip
When you're the Chairman, smart course management is your best friend. You don't have a partner to save you if you make a mistake. Avoid the hero shot. Aim for the "fat" part of the green, play for par, and let your opponents be the ones to make the errors. Your goal is to not lose the hole, which is often as simple as avoiding a big number.
Wolf (A Game of Shifting Alliances)
"Wolf" is a classic betting game that promotes strategic thinking and is surprisingly easy to adapt for three players. The core idea is deciding, hole by hole, whether you want a partner or prefer to go it alone for a bigger reward.
How to Play (Three-Player Version)
First, establish a playing order for the first three holes (A, B, C). This order rotates throughout the round (for holes 4-6, it becomes B, C, A, and so on).
- Determining the Wolf: On each hole, the person teeing off last is the "Wolf". On the first tee, this would be Player C.
- Making the Decision: Players A and B hit their tee shots. After seeing where their shots land, the Wolf (Player C) must decide - before they hit their own tee shot - whether to take on the other two alone.
- Option A: Pick a Partner. The Wolf picks either Player A or Player B to be their partner for the hole. It's now a 2-v-1 best-ball match (Wolf & Partner vs. lone player).
- Option B: Go "Lone Wolf". If the Wolf feels confident or doesn't like the tee shots of the other two, they can declare they are playing as the "Lone Wolf."
- Solving a Tie After the Drives: If players A and B are both in great positions and the Wolf wants one of them, but they refuse to select, the wolf can play their best ball against the other two. The Wolf selects their partner *after* all three drives are complete, but the stake/points are smaller. Make the rules clear for this case before the game starts.
- Scoring:
- Team Play (2v1): The team with the winning best-ball net score gets 1 point each.
- Lone Wolf: If the Lone Wolf wins the hole against the other two, they get 2 points. If the team of two players wins, they get 1 point each.
The person with the most points at the end wins the pot.
Why It Works for 3 Players
This version adds a thrilling layer of strategy. Assessing the merit of your opponents' drives before deciding your own fate forces you to constantly calculate risk and reward. It’s a wonderfully social and tactical game that makes every tee box interesting.
Coach's Tip
The "Lone Wolf" call is the key to winning this game. A great time to declare Lone Wolf is when your two opponents both hit poor tee shots. You don't need a spectacular shot yourself, a simple "fairway and green" effort is often enough to win against two players who are scrambling. You claim double the points for taking the risk.
Skins
A "Skins" game is perfect for golfers who love pressure-filled putts. It's all about winning holes outright, and when ties happen, the pot grows, making the next open hole incredibly valuable.
How to Play
The rules are elegantly simple:
- Each hole is worth one “skin.” Agree on a value for each skin before playing.
- To win a skin, a player must win the a hole outright (have the lowest net score among the three players).
- If two or all three players a tie a hole with the lowest score, no one wins the skin for that hole. The skin “carries over” and is added to the value of the next hole.
- For example, if holes 1 and 2 are tied, hole 3 is now worth three skins. The first person to win a hole outright collects all the accumulated skins. Then, the next hole reverts back to being worth one skin.
Why It Works for 3 Players
Skins brings a high level of drama to any group. While it’s slightly less a tie's common to have with three players than with four. There is still enough to go around, which helps to build healthy-sized pots. A player who is having an off day can still get back in the money by winning one or two valuable holes.
Coach's Tip
When several skins have piled up on an important par-3, the temptation is to aim directly at the flag. Resist it. Firing at the pin often brings bunkers and other hazards into play. The smarter play is to aim for the middle of the green. A long birdie putt is better than a short chip from a bunker and practically gives you a par. This simple strategy forces your opponents to make a birdie to beat you instead of handing them the win with a bogey.
Final Thoughts
Being in a threesome opens up a world of engaging and competitive golf games beyond a standard match. Whether you enjoy the consistent scoring of Nine Points, the team dynamic of Chairman, or the suspense of Skins, these formats are designed to keep every player locked in on every shot.
When a crucial point or a multi-skin pot is on the line, making a smart, confident shot is everything. Our app, Caddie AI, gives you that expert, on-demand guidance you need in those moments. If you find yourself stuck between two clubs or looking at a nasty lie with the hole on the line, you can get a clear, immediate recommendation backed by expert-level strategy. It's designed to take the guesswork out of those high-pressure situations, helping you commit to every swing and play with more confidence when it matters most.