Thinking about playing in a member-guest tournament or just want to try a new format with your golf buddies? You’ve likely heard the term Four-Ball, a staple of big events like the Ryder Cup and a favorite at clubs everywhere. This guide will walk you through exactly what Four-Ball is, how the scoring works, and a playbook of simple yet effective strategies to help you and your partner come out on top.
What Exactly is Four-Ball? The Core Rules Explained
At its heart, Four-Ball is a team game played by two teams of two golfers (four balls in play on every hole... hence the name). It’s one of the most popular and enjoyable formats because while you compete as a team, you still get to play your own ball from tee to green on every single hole. You're never scrambling or hitting from your partner's drive, you play your own game from start to finish.
The magic of the format lies in how the team score is determined. On each hole, you and your partner both play out the hole. If you make a 4 and your partner makes a 5, the team score for that hole is 4. Only the lower of the two scores - the "better ball" - counts for your team. If you both happen to make the same score, like a pair of 4s, the team score is simply 4.
It’s a simple concept, but it creates a fantastic dynamic of teamwork, strategy, and risk-taking. The format can be played in two main variations: Match Play and Stroke Play.
Four-Ball Match Play
This is the version you see in the Ryder Cup and Presidents Cup. In match play, your two-person team is competing directly against one other two-person team. The goal isn't to post the lowest raw score, but to win the most individual holes.
- Your team's best score on a hole is compared against the other team's best score.
- If your team scores a "better ball" of 4 and the other team scores a 3, they win the hole. You are now "1 down."
- If you both score a 4, the hole is "halved" or "pushed," and the overall match score remains the same.
- The match is over when one team is leading by more holes than there are left to play (e.g., "3 up" with only two holes remaining, resulting in a 3&,2 victory).
Match play is a head-to-head battle where every hole is a new contest.
Four-Ball Stroke Play
This is often called "Better Ball" and is the most common format for club tournaments, charity outings, and member-guests. Here, your two-person team is competing against every other team in the field.
- As before, you and your partner each play your own ball, and the lower of the two scores is recorded for your team on each hole.
- At the end of the round, you add up these 18 "better ball" scores.
- The team with the lowest total gross (or net, if using handicaps) score for the 18 holes wins the tournament.
The strategy is slightly different because every single stroke counts toward your final total. One big number can knock you out of contention.
How Four-Ball Differs From Other Team Formats
Golf has a ton of team formats, and it's easy to get them mixed up. Understanding the key differences is crucial for knowing the rules and deploying the right strategy.
Four-Ball vs. Scramble
This is the most common point of confusion. The two are fundamentally different.
- In a Scramble: All four players on a team (or two, in a two-person scramble) hit a tee shot. The team picks the best drive, and *all* players then hit their second shot from that spot. This process is repeated until the ball is holed. You are always playing from the location of the best shot.
- In a Four-Ball: You play what is arguably a "truer" form of golf. Each golfer plays their own ball for the entire hole. If you hit a bad drive, you find it and play it from there. Your final individual score is entirely your own - it's just that only the better of the two partner scores is used for the team.
Four-Ball vs. Foursomes (Alternate Shot)
This is another popular match play format you'll see in team competitions like the Ryder Cup.
- In Foursomes (Alternate Shot): The two partners play one single ball, taking turns hitting shots. Player A hits the drive, Player B hits the second shot, Player A hits the third, and so on until the ball is holed. Players alternate teeing off on holes as well (e.g., Player A on odd-numbered holes, Player B on even).
- In a Four-Ball: Again, you and your partner each have your own ball. You are never hitting your partner's ball or alternating shots.
Winning Four-Ball Strategy: How to Team Up for Success
Four-Ball isn't just about two good golfers playing on the same team, it's about two golfers playing smart together. The best teams know how to leverage the format to their advantage. Here’s a simple playbook to follow.
1. The "1-2 Punch": Safe vs. Aggressive
The classic and most effective Four-Ball strategy is to assign roles on each shot. One player plays the "safe" or "conservative" shot, while the other is freed up to play the "aggressive" shot.
- Off the Tee: The first player to hit might take a 3-wood or hybrid to guarantee finding the fairway. Their only job is to get the team's ball "in play." Once that ball is safely in the short grass, the second player can pull out the driver and try to bomb it down there, even if it means bringing a little more trouble into play. If they find the woods, it’s no problem - the team is still on the fairway.
- On Approach Shots: The same logic applies. Let's say Player A has their ball in the fairway. They might play a shot to the middle of the green, safely away from any bunkers or water. Once their ball is on the dance floor, Player B - who might be closer or have a better angle - can take dead aim at a tucked pin.
This frees one player from the fear of a bad result, which often leads to better, more committed swings and unlocks birdie opportunities that you wouldn't risk in a normal individual round.
2. Communication is Your Secret Weapon
The best teams talk constantly. You are not two individuals, you are a single unit. Constant, clear communication prevents silly mistakes and gives you a strategic edge.
- Club Selection: Verbally confirm what you’re hitting. "I've got 155 yards, felt a little bit of downwind help, so I'm going with a smooth 9-iron." This info helps your partner gauge the wind and distance for their own shot.
- Putting Reads: This is where you can be a huge asset. The first player to putt has two jobs: try to make it, but more importantly, give your partner a perfect read of the line and speed. Call out what you saw immediately: "That was faster than it looked" or "It definitely didn't break as much as I thought." This allows the second putter to be much more confident and aggressive with their stroke.
- Ordering of Play: Don't just assume the person who is "away" goes first. On the tee, you should decide who is better suited to be the a Agressive" player. Maybe one of you is driving it better that day. On the green, if one person has a straightforward 20-footer and the other has a tricky downhill breaker, it might be wise to let the person with the simple putt go first to guarantee a two-putt par before the other player attempts the risky putt.
3. The Mental Game of Four-Ball
The mental aspect is just as important as the physical one. Your a 'tude affects your partner's game.
- Never Apologize for a Bad Hole: Everyone has bad holes. The beauty of Four-Ball is that your partner can pick you up. Saying "I'm so sorry, I totally let you down" only adds pressure and negative energy. Just say, "I'm out of this one, go get 'em!" and move on.
- Stay Engaged Even If You're "Out": Just because you've sliced one into a penalty area and are likely out of the hole doesn't mean your job is done. Your role shifts to supporter and caddie. Go tend the flag for your partner. Help them read their putt. Give them encouragement. You're still part of the team.
- Celebrate Success: High-five every good shot. Acknowledge when your partner makes a clutch putt to save par or drains a birdie. Building positive momentum is incredibly powerful in golf, and it's contagious within a Four-Ball team.
Navigating common situations: Handicaps in Four-Ball
One final component worth understanding is how handicaps work, since most club-level Four-Ball events use them to level the playing field.
Typically, each player doesn't get to use their full course handicap. A percentage is used - most commonly 85% or 90%. For example, if your course handicap is 10, in a 90%-allowance event, you'd get 9 strokes.
- In Stroke Play, you'd simply have a "net" score on holes where you get strokes. If you make a 5 on a hole where you get a stroke, your net score is a 4. The team takes the lowest net score between you and your partner.
- In Match Play, the calculation is slightly different. First, you determine how many strokes each of the four players get. Then, the player with the lowest handicap plays off "scratch" (0), and the other three players get the difference in strokes. For example, if the four players have handicaps of 5, 10, 12, and 18, the 5-handicap plays as a 0, the 10-handicap gets 5 strokes, the 12-handicap gets 7, and the 18-handicap gets 13. Strokes are then applied on their corresponding handicapped-ranked holes on the scorecard.
Knowing exactly when you "get a shot" is fundamental. Double-check the rules sheet before your round to be sure of the allowance and method.
Final Thoughts
Four-Ball is arguably one of the most fun and strategic ways to play golf. It's the perfect blend of individual competition and team partnership, allowing you to play your own game while having the comfort of a backup. The core idea is simple: leverage two chances on every hole to produce one great score, using smart communication and strategy to give your team the upper hand.
As you're teeing up with your partner, deciding whether to hit the safe iron or "go for it" with the driver, having a bit of expert insight can make all the difference. Sometimes you need a second opinion on that risk/reward decision, and that's exactly where an AI tool like Caddie AI can become an impartial third teammate. I can analyze the hole layout for you in seconds, assess the trouble, and recommend a strategy that gives your team the highest chance of success, helping you confidently make the aggressive or conservative play an informed decision.